This page will introduce to the basic concepts that are used to customize your CoD4x server.
Configuration in CoD4x happens, like in all q3 based game in a global variable store. The variables can be most easily accessed and explored from within the server console.
Example on a Linux server: Just run your server. Type "sv_hostname" on the console, and hit return. The name of your server will be shown.
To make configuration comfortable and persistent configuration files are used. The basic configuration is named q3config.cfg and resides in the main folder. Configuration (.cfg) files are simple text files containing one entry by line.
set sv_hostname "My cool testserver"gamemode war // this is a commentset sv_maprotation "map mp_killhouse" // because i like killhouse
Additional config files can be execute by adding +exec "config.cfg" as a commandline parameter to the server
Note that variables can be accessed in the following ways:
Set in .cfg files as seen above
Set manually on the console
Set remotely via rcon (okay thats basically also the console)
Set in gsc scripts via
setDvar("sv_hostname", "The bestest server evar");
Commands can be executed and yield a direct result. For example the
mapcommand lets you change the currently played map. An extensive list of all available commands can be shown with